Please Stay on the Line
A downloadable game
You wake up, locked in a dark, spooky mansion. And worst of all, your phone is out of battery. Keep your phone charges so you can use the flashlight and make calls. Find your way out of the mansion, and discover its dark secrets along the way.
Controls:
- 'WASD' to move
- 'F' to use your flashlight (Be careful, it will drain your battery faster)
- 'Mouse and left mouse button' to use your phone. Select options for what the protagonist should do or say.
- 'Escape' to pause. From there you can Save('F5') or Load('F9'), or reset the game.
Hints:
- Save OFTEN, and when not in danger.
- Hazards will be denoted by a red X on a tile. The monster will block off these tiles when it passes them.
- When you collect the key for a wing, all hazards in that wing will activate, making a maze to escape. You can see where these hazards are before hand if you want to have an easier time making it out.
- Find keys to unlock the three wings of the mansion.
- A few actions in phone calls can trigger environmental changes and vice versa.
Walkthrough (If you are stuck):
- Key 1: Right north of where you start.
- Key 2: All the way through the East Wing, follow the horrible growling noises after the wine cellar.
- Key 3: Past the West Wing, into the garden, there is a shed on the opposite side of the giant chess set.
- Final Wing: On the balcony is a letter with an address. Inform Detective Tom and he will open the front door, back where the game started.
Created in 72 hours for Ludum Dare 46.
Made with Unity, Aseprite, Visual Studio 2019, Inky, and Audacity.
Status | Prototype |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Kleinzach |
Genre | Survival |
Tags | Horror, Ludum Dare 46 |
Download
Download
StayOnTheLine.zip 18 MB
Comments
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At the start I was kinda disappointed. There was no animations, no sound, but then... Well, I will not spoil it. Let me just say, that as a horror fan, I am rarely that happy to eat my words up. The lighting looks nice, although I am not sure if the second mode of flashlight is really necessary (the game gets too bright, and it kinda kills the atmosphere). The cell phone thing was kinda cool too, but its kinda hard to play while using it (which was probably intentional). i really like it, can't wait to see where you will take it!